Peve digital entertainment conference 2008 Peve digital entertainment conference 2008
PEVE is an excellent opportunity to get a full market update, capture the latest trends and developments and to network with key people from the entertainment industry. Peve digital entertainment conference 2008
Anders Tullgren, MD, Bonver Entertainment
» Programme

pictures from PEVE 2008
Programme 2009

Screen Digest PEVE Digital Entertainment 2009 will build on the success of the 2008 event which boasted the broadest and most far-reaching programme in the conference's history.

The two-day programme will address the key issues facing today's home entertainment sector, including:

Supply chain focus: Wholesale change?
Direct accounts, VMI, just-in-time replenishment… times are hard for the video wholesaler. And with replicators increasingly expanding their offer to include logistical services, can traditional operators still meet retailers' requirements?

Digital super session: I want it now and I want it free
With the development of cross-subsidized online movies and TV services, is 'free to the consumer' the future of online movie and TV distribution?

Blu-ray Disc: Dead on arrival or saviour of the economy?
The launch of Blu-ray has generated more contradictory headlines than anything since… the launch of DVD! We will take a hard look at the facts behind the hype: How does the format's performance to date compare with that of its predecessor? How easy is it to find BD replicating/authoring facilities – and what does it cost? Going interactive: what can be achieved with – and without – BD Live

Throwing open the windows
Release windows are opening and closing all over the place as studios and independent rights holders alike experiment in an attempt to maximise returns. The theatrical window may be getting shorter and shorter (with even France expected to relax its rules in 2009) but VOD and digital delivery are increasingly impinging on the once-exclusive video window. What impact do all these changes have on consumer behaviour – and the bottom line?

Creating a home for 3D
The contenders have started jostling for position, but it's still very early days. How feasible is it to bring high quality 3D entertainment to the living room? What equipment is needed and can today's video formats support it? How far away is the reality of 3D at home and how important is it that a single viable means of delivery emerges?

Getting connected
Using a PC to get online is just so last century! Today's consumer electronics products are competing to bring the Internet into the living room. What do the various proposals actually offer and how close are we to commercially viable connected CE products?

The changing face of movie consumption
Competition for available time and spending has never been more intense. But what is most important to today's consumers and how do they prefer to access their entertainment?

Check this page regularly for the latest programme information.

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