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LG launches 3D World service
April 19, 2012 LG Electronics has launched a 3D video-on-demand (VoD) portal for users of its Smart TV services. The content service is available under the moniker 3D World, and has launched simultaneously in 70 countries worldwide. The service provides access to a range of 3D content, across documentaries, sports and entertainment, with the prospect of further 3D content partnerships to be announced in the future. The 3D World portal builds upon LG's original 3D Zone application, launched last year, and will be accessible as both a downloadable application on 2011-generation LG Smart TVs and as a built-in component within the user interface of the 2012 Smart TV models. Although much of the hype that garnered around 3D TV in 2010 has quietened down, the fact remains that the 3D ecosystem continues to grow. In March 2012, the IHS Western Europe TV Price and Specifications Tracker showed that the average price of a 3D TV set available at retail across France, Germany, Italy, Spain and the UK was now under €1,000, at €922 ($1,218), while household penetration of 3D TV technology has continued to grow, accounting for 3.5 per cent of Western European households by the end of 2011. Yet the question remains one of content - 3D channels are still scarce, and with bandwidth costs broadly equivalent to that of HD, and production costs higher, broadcasters and pay TV operators are hesitant to push 3D as a technology. With this in mind, it is perhaps not surprising that Consumer Electronics manufacturers have taken up the mantle of aggregating 3D content themselves - after all, the original push behind in-home 3D came from the hardware side, following the early success of 3D film at the cinema. The 3D World portal from LG stands alongside other similar entrants, such as Samsung's 3D Explore app or Sony's 3D experience app. Yet numerous brands' creating numerous 3D aggregation portals is unlikely to help any one brand build momentum around its proprietary IETV content platform. Given that inidividual 3D portals are by most meaningful measures largely undifferentiated, and in large part supplemental to the TV purchase itself, it will be difficult to position these 3D applications as a major driver for 3D TV and Smart TV sales - and, as a consequence, for any one manufacturer's proprietary content platform. Tags:
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