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Console Games Bulletin: Console games publishing analysis Q2 08 No. 3

Available
- for individual purchase
- to FULL subscribers of:

Games Intelligence

format: PDF
published: 28-May-08
pages: 21 - tables & charts: 16

Author/s

Ed Barton
Ed Barton

Companies covered

Electronic Arts
Activision Blizzard
Activision
Sony
THQ
Atari
SCi Entertainment
Square Enix
Codemasters
Data Design Interactive
Disney Interactive Studios
LucasArts
Microsoft
Midway
Namco Bandai
Sega
Take-Two Interactive
Ubisoft
Vivendi
Warner Bros
Interactive
Konami
Nintendo
Capcom
Majesco Entertainment
Koch Media
Taito
Play Ten Interactive
Blackbean Games
Zoo Digital
System 3
Destineer
Bethesda Softworks

The thinking behind this Bulletin is to release regular updates, quarterly or half yearly depending on the data flow and market circumstances, in a similar format to enable subscribers to discern the key trends in the games publishing industry. The Bulletin will also focus in on key areas as necessary to ensure that the content remains timely and relevant.
Q2 2008 highlights:

  • Sega continues its headlong charge into the current generation with nine releases including four based on new IP
  • However the quarter will be remembered because of the first GTA title in the generation: the release of Take Two's GTA IV is a banner event for the industry given the series' market leading sales record and its ability to drive consumer hardware purchasing decisions
  • For the first quarter since launch, Nintendo's Wii is not the leading platform in terms of release volumes: Xbox 360 offers its owners the most games in the quarter with PS3 not far behind
  • Wii continues to offer the most exclusives: Screen Digest takes a closer look at the character of Wii support
  • American and British developers maintain their leadership positions in current generation games production

In this bulletin

  • Quarterly and cumulative release volumes by platform
  • Quarterly release volumes by publisher
  • Exclusive release analysis
  • Releases with proven historic sales
  • Releases based on new and licensed IP
  • Wii release volumes by publisher
  • Wii exclusive and multiplatform release analysis
  • Releases split by the territory in which they were produced

Q2 2008 highlights

  • Sega continues its headlong charge into the current generation with nine releases including four based on new IP
  • However the quarter will be remembered because of the first GTA title in the generation: the release of Take Two's GTA IV is a banner event for the industry given the series' market leading sales record and its ability to drive consumer hardware purchasing decisions
  • For the first quarter since launch, Nintendo's Wii is not the leading platform in terms of release volumes: Xbox 360 offers its owners the most games in the quarter with PS3 not far behind
  • Wii continues to offer the most exclusives: Screen Digest takes a closer look at the character of Wii support
  • American and British developers maintain their leadership positions in current generation games production

List of tables and charts


Quarterly release volumes by platform
Cumulative quarterly release volumes by platform
Q2 2008 release volumes by publisher
Q2 2008 Wii support by publisher
Q2 2008 Exclusive releases by platform
Q2 2008 Wii support: exclusives
Q2 2008 Wii support: cross platform
Q2 2008 Strong sellers by platform (5m+ and 10m+ unit sales)
Q2 2008 Releases based on new IP by publisher
Q2 2008 Releases based on licensed IP by publisher
Q2 2008 Licensed IP by origin eg, sports, film, books comics toys
Q2 2008 Release volume by developer territory
Q2 2008 Releases split by genre
Q2 2008 Releases split by game setting


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