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Mobile Games Q2 2012: Korean publishers see smartphone growth
September 19, 2012 Freemium and social games for smartphones and tablets continued to drive growth across the mobile games business. Leading South Korean publishers such as Com2Us and Gamevil, Western publishers EA Mobile, Glu and Gameloft and major Japanese games communities GREE and Mobage (owned by DeNA) all reported strong year-on-year growth in freemium and in-app purchase smartphone revenues. EA Mobile maintained its lead in the Western mobile games business with 21 per cent year-on-year growth, despite a quarterly decline. Gameloft and Glu also performed well, achieving 20 per cent and 33 per cent year-on-year growth respectively. The impact of new regulations surrounding freemium games in Japan saw growth slow for a number of Japanese companies, but overall revenues continued their upward trajectory. Korean publishers such as Com2Us and Gamevil have seen rapid growth from smartphone games that now account for the vast majority of revenues. Highlights:
In this report:Top Western publishers' Q2 mobile games revenues Konami and Capcom Q2 Korean publishers' smartphone success Zynga's mobile activity grows Facebook focuses on mobile monetisation Games dominate app stores iPhone leads Q2 releases Hardware outlook: H2 2012 Mobile games funding and M&A activity Tables and charts included:
Pages: 13Tables & charts: 23Tags:
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