Mobile Games Q2 2012: Korean publishers see smartphone growth
BySeptember 19, 2012
Freemium and social games for smartphones and tablets continued to drive growth across the mobile games business. Leading South Korean publishers such as Com2Us and Gamevil, Western publishers EA Mobile, Glu and Gameloft and major Japanese games communities GREE and Mobage (owned by DeNA) all reported strong year-on-year growth in freemium and in-app purchase smartphone revenues.
EA Mobile maintained its lead in the Western mobile games business with 21 per cent year-on-year growth, despite a quarterly decline. Gameloft and Glu also performed well, achieving 20 per cent and 33 per cent year-on-year growth respectively.
The impact of new regulations surrounding freemium games in Japan saw growth slow for a number of Japanese companies, but overall revenues continued their upward trajectory.
Korean publishers such as Com2Us and Gamevil have seen rapid growth from smartphone games that now account for the vast majority of revenues.
In this report:
Top Western publishers' Q2 mobile games revenues
Konami and Capcom Q2
Korean publishers' smartphone success
Zynga's mobile activity grows
Facebook focuses on mobile monetisation
Games dominate app stores
iPhone leads Q2 releases
Hardware outlook: H2 2012
Mobile games funding and M&A activity
Tables and charts included:
Tables & charts: 23
# How to access this content
By pay subscription/s:
Contact us and a member of our team will be happy to help you.
Devices: Smartphone Installed Base - 05 Nov 13
Application Stores: App Store - mobile games - 23 Oct 13
Application Stores: Nokia Store - mobile games - 15 Oct 13